SOS > Saves > Final Fantasy I
Filetype: FCE Ultra
Description:
The save is only slightly hacked, meaning that I was too lazy to level up/earn gold manually. A normal save has the best items and spells that you could have at that point, even if it means doing things a bit out of order. For example, I went to Crescent Lake and bought the Level 6 spells and equipment before the Earth Cave. I also bought the usable equipment and spells from Gaia and Onrac before the class change quest. Also, one last note: if the Airship does not rise from the Ryukahn Desert when you use the Floater, it's because I was playing with a Game Genie code (GPOKPZPZ) that allowed me to access the airship at any time by pressing A. One side effect of this code is that instead of rising from the desert, the Airship will rise wherever you last landed it. Depending on which of my save states you used, it could be almost anywhere. You could sail to all the towns to look for it, but it's probably easier load my "Cardia Islands" save after you complete the Ice Cave. This save will put you right next to Bahamut's hall, where he will give you the class change quest. Some guesses as to where the Airship might be if you choose not to load from my save "Cardia Islands" save. (These guesses are based on the last of my save states that you used.) Coneria: Airship should rise near Coneria Pravoka: Airship should rise near Pravoka ElfLand: Airship should rise near ElfLand Melmond: Airship should rise either at ElfLand's northern port or at Melmond CrescentLake: Airship should rise at Crescent Lake IceCave: Airship should rise at the Ice Cave This is the next step you need to take in my save: get the Canoe, and go to Gurgu Volcano
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